Monday, September 30, 2019
Cannon zbrush redo
I re-sculpted the cannon after having difficulties importing the model from maya and zbrush. Wanted to give more damage to the hard surfaces of the mesh and leave lighter surface details on the wood to contrast the wood from the stone/metal.
Friday, September 27, 2019
Drew Struzan composition study
For this assignment, the class had to choose from one of the many posters to break down the composition of Drew Struzan. I chose to break down the layout of He-Man: Masters of the Universe, which was a fun challenge for me. The composition layout is cross for this piece. I did the layout with a rough sketch at first, then I solidified my line work in the second layer, and then I individual painted over each character using separate layers for each including the background. My blending technique has improved since my last photoshop illustration, however I still have along ways to go with improving my overall form and technique.
Here is my reference.
Monday, September 23, 2019
3D zbrush cannon sculpt
After finishing high rezing the model, I ran into problems importing into zbrush. However I manage to do a decent job adding details and character to the cannon along with detailing the wooden portions of it. Overall, I would say zbrush is my strong suite and Maya is an area I need to work in.
Wednesday, September 18, 2019
Frank Frazetta Value study
Value study using frank frazetta's line art. Focusing just on the values on this helped me not only enhanced my eye for values but also helped me improve on my digital painting photoshop skills. I first applied a color fill layer of grey and then followed up to hit the areas that needed shading and lighting with a standard brush preset. I used smudge very sparingly to blend values very sparingly.
Monday, September 16, 2019
3D model Cannon progress
Currently learning how to uv and unwrap 3d models in maya. This assignment was alot more time consuming then I originally though. However, I have learned a lot by doing this by doing this.
Saturday, September 14, 2019
life drawing week 2
I forgot to upload these from the previous week. These are a continuation of quick skeleton studies I did during my life drawing classes.
Thursday, September 12, 2019
Brian froud study
This week I went over silhouette shapes and breaking down the shape language of this character. Need to work on improving my use of shape language and design.
Wednesday, September 4, 2019
Syd mead study
Monday, September 2, 2019
3D
Cannon done in Maya. First time doing box modeling to create a model. This was a very challenging assignment that was tasked for me. Made different iterations and still manage to have sloppy topology. From this point forward, I plan on improving my topology as well as my knowledge with Maya.
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