Monday, March 30, 2020

environment week 2

fixed the proportions on this and added some skulls. Still needs more work on the high poly before da bake



My goals for the rest of this assignment would be the following/ 
Finish the High poly and start the low: April 7th
Get to the bake and start texturing: April 14th
Finish texture and Render: April 21st

Monday, March 23, 2020

environment week 1



Chose a diff environment. Wanted to push my art further with storytelling elements. Heres the block out portion. Planning on doing the block out for the door frame and further refining some of the shapes before adding some sick detail.

Wednesday, March 11, 2020

Monday, March 9, 2020

Bust finished retopo and bake




Finished da bust. At a little over 15k. Ran into issues from the bake. Want to see whats wrong with it b4 moving on to the texturing



Monday, March 2, 2020

Bust retopo






Low poly wip, for some reason sketchfab was showing more geo on my eyes than my actual low poly base. Almost done with the retopo and then to da bake. Current tri count is 22000 which is over budget. Bottom pics are the final high poly renders